Changed the disable and enable teleport scripts with both Bloodmoon and Tribunal so that they don't conflict anymore.
Tribunal Fixes (while Bloodmoon is loaded)
Made the hidden Daedric Right Pauldron slightly less hidden.
The Stahlrim War Axe now ignores normal weapon resistances.
The female Bear and Wolf armor now appear properly.
Art using the SignRotate and Float script now works properly.
Hammock that didn't let you sleep in Raven Rock, Factor's Estate was removed.
Wolf, Bear, Ice and Nordic Mail armor all have correct weights now.
Fixed art issues with Snow bear boots and the right snow wolf gauntlet.
The occasional crash caused by casting Recall, Divine Intervention, or Almsivi Intervention has been fixed.
If your companion dies inadvertently during the smugglers quest, the remaining quest giver will now speak with you so that you can get the next quest.
Guards at Fort Frostmoth now remember if you've given them booze.
Fixed issue where Blindness spell no longer worked correctly.
Turning into a vampire and werewolf at the same time using Hircine's Ring or by catching lycanthropy during main quest and then fighting a vampire is not possible now.
Fixed conflicts between the werewolf quest line and the werewolf cure quest.
The downloads are available from the official site, for the North American edition and the European edition.
The Game of the Year edition includes all the latest patches.
UNOFFICIAL MORROWIND PATCH 1.6.3B PATCH
Users that purchased Bloodmoon through Steam do not need to manually patch their copy the latest patch is automatically incorporated into the expansion.
Upgrading Bloodmoon to the latest patch is highly recommended, as many bugs and glitches are often fixed by the patches.
1.2 Note About Loading All Three Master Files At Once In Construction Set.